\subsection{Data Placement Policy} \label{sec:gqa-placement} Long-context decode is bound by the KV cache, so the first-order design question is how to place that cache---and the running softmax state it feeds---across the two hardware axes the machine exposes: the CUBEs and, within each CUBE, the PEs (here $C{=}8$ CUBEs $\times$ $P{=}8$ PEs, for $C\!\cdot\!P{=}64$ attention engines over one KV-head group on the LLaMA-3.1-70B target). Each axis can \emph{replicate} the KV cache or \emph{shard} it, and a shard can run along the sequence dimension $S_{kv}$ or the head dimension $d_{\text{head}}$. The cross product is a small, enumerable taxonomy; six placements span its meaningful corners (Figure~\ref{fig:gqa-kv-sharding}). \begin{figure}[t] \centering \includegraphics[width=\linewidth]{gqa_long_ctx_6cases_kv_sharding_diagram.png} \caption{The six KV-placement strategies, drawn on the $S_{kv}\!\times\!d_{\text{head}}$ KV tensor (rows = sequence, columns = head dimension). Cube colour bands and dashed PE dividers show which axis each level shards. Cases~1--3 either replicate the cache or shard it on a single axis (8-way at most); Cases~4--6 reach a full 64-way split, three different ways: Case~4 splits $S_{kv}$ across CUBEs and $d_{\text{head}}$ across PEs, Case~5 the mirror, and Case~6~$\star$ splits $S_{kv}$ on \emph{both} axes.} \label{fig:gqa-kv-sharding} \end{figure} Two quantities decide which placement is viable, and they pull against each other. The first is \textbf{per-PE KV memory}. With a per-PE HBM budget of \SI{6.0}{\giga\byte} and \SI{1.76}{\giga\byte} of attention weights resident, the KV headroom is \SI{4.24}{\giga\byte} per PE. At a production context of $S_{kv}{=}1\,\text{M}$ tokens the unsharded cache is \SI{40}{\giga\byte}/PE (Case~1), an 8-way shard is \SI{5}{\giga\byte} (Cases~2--3)---both \emph{over} the headroom---while only the 64-way placements bring it to \SI{640}{\mega\byte}/PE (Cases~4--6), comfortably inside budget. Memory alone therefore eliminates Cases~1--3 at long context. The second quantity is \textbf{communication per token}, and it is what separates the three survivors. Sharding $d_{\text{head}}$ (Cases~4--5) makes each PE hold only a slice of every head, so the $Q\!\cdot\!K^{\top}$ score is \emph{partial} and must be all-reduced across the slice owners on every token---a reduction whose volume scales with $S_{kv}$ ($\sim$\SI{166}{\mega\byte}/token analytically, intra-CUBE on the NoC for Case~4, inter-CUBE on UCIe for Case~5). Case~6~$\star$ instead shards $S_{kv}$ on both axes, so every PE computes a \emph{complete} score over its own token range and only the small running softmax state $(m,\ell,O)$ is merged across PEs ($\sim$\SI{6.2}{\mega\byte}/token)---a $\sim$27$\times$ lighter collective than the $d_{\text{head}}$-split designs. \begin{figure}[t] \centering \includegraphics[width=\linewidth]{gqa_long_ctx_6cases_summary.png} \caption{Long-context placement analysis at $S_{kv}{=}1\,\text{M}$ tokens. \emph{Left:} the per-PE HBM budget---\SI{1.76}{\giga\byte} of attention weights leave \SI{4.24}{\giga\byte} of KV headroom (red line). \emph{Middle:} per-PE KV memory per case (log scale); only the 64-way placements (Cases~4--6, \SI{640}{\mega\byte}) clear the headroom, while the unsharded (\SI{40}{\giga\byte}) and 8-way (\SI{5}{\giga\byte}) cases overflow. \emph{Right:} analytical communication per token (log scale); the $d_{\text{head}}$-split Cases~4--5 pay a partial-score all-reduce ($\sim$\SI{166}{\mega\byte}/token) that the both-axes-$S_{kv}$ split of Case~6~$\star$ avoids ($\sim$\SI{6.2}{\mega\byte}/token, merging only the softmax state). On these two axes Case~6 (marked $\star$ in the figure) is the single placement that lands both inside the memory budget and at low per-token communication; whether that combination is the right one to pick is a regime-specific question taken up next.} \label{fig:gqa-budget} \end{figure} These two costs---per-PE KV memory and per-token communication---are intrinsic properties of each placement, fixed by how it shards the cache and independent of the workload regime. They do not by themselves name a winner: a short prompt where the whole cache fits on one PE values low communication and tolerates replication, whereas a million-token decode is bound by the memory wall and will pay communication to escape it. Which placement is appropriate is therefore a per-regime question, which the short- and long-context subsections that follow answer by running the options on the simulator and reading off latency, traffic, and the redundant compute each one induces. \subsection{Inference with Short-Context Length} \label{sec:gqa-short} The fused GQA kernel issues its matrix products as scheduler-managed composite commands and keeps the online-softmax merge and the cross-device KV reduction inside the kernel, on PE\_IPCQ. Two kernel families cover the two phases. The \emph{prefill} kernel splits the query tile across the PEs of a group and broadcasts each KV tile from the group's root PE over intra-CUBE IPCQ, so the HBM K/V read is paid once per group instead of once per PE. The \emph{decode} kernel sequence-shards the KV cache across the same group of PEs, runs per-PE local attention, then chain-reduces the partial $(m,\ell,O)$ triples back up to the group root. Two further primitives make long context practical: a \emph{lazy load} that issues the KV \textsf{DMA\_READ} and returns immediately, auto-waiting only at first use so KV load overlaps score computation; and per-tile \emph{scratch recycling} that keeps the running accumulators in a persistent arena while freeing per-tile temporaries, so the kernel fits the \SI{1}{\mebi\byte} scratch budget across many tiles. A further refinement restructures the decode step so the per-tile matrix products and the online-softmax merge are issued as \emph{composite} commands rather than hand-tiled primitives; \S\ref{sec:gqa-composite} measures it against the primitive baseline at long context. This is a different decomposition from the six-case placement taxonomy of \S\ref{sec:gqa-placement}: that taxonomy spreads a single KV-head group across all 64 PEs and is the right lens for long context (\S\ref{sec:gqa-long}), whereas short context---where the whole cache fits comfortably---turns instead on how the eight KV heads are distributed across the eight CUBEs. The design question for short context is therefore not whether to fuse softmax---that is settled---but how to distribute the eight KV heads across the eight CUBEs of a SIP. Four mappings cover the spectrum, named by KV-head count per CUBE: \textsf{1-kv-per-cube} dedicates one whole CUBE to each head and uses all eight PEs of that CUBE on the head's sequence shard; \textsf{2-kv-per-cube} packs two heads per CUBE with group size four; \textsf{4-kv-per-cube} packs four heads with group size two; \textsf{8-kv-per-cube} loads all heads onto a single CUBE with one PE per head. The mapping fixes a trade-off: as KV heads per CUBE grows, the per-CUBE KV footprint grows linearly and the mapping uses proportionally fewer CUBEs (eight down to one), but the intra-CUBE IPCQ broadcast/reduce cost shrinks to zero (8-kv-per-cube uses a single PE per head and has no group communication). A second axis is how each GEMM tile is issued. We isolate this with three \emph{composite tiers} applied to the same mapping: \textsf{without composite} uses primitive \textsf{tl.dot} and unfused softmax; \textsf{with composite (GEMM-only)} issues the GEMMs as \textsf{tl.composite(op="gemm")} commands so the scheduler can pipeline the tile stages but leaves softmax as primitives; \textsf{with composite + softmax\_merge} additionally folds the softmax fold into the $P\!\cdot\!V$ composite through a named \textsf{softmax\_merge} prologue recipe. We sweep all four mappings $\times$ three composite tiers $\times$ $S_{kv}\in\{8\text{K},16\text{K},32\text{K},64\text{K}\}$ for both phases (prefill uses $T_q{=}8$ sliced tiles; decode uses $T_q{=}1$). The headline latency comparison is in Figure~\ref{fig:gqa-short-wall-baseline}. The mappings separate cleanly, and in proportion to how many PEs each dedicates to a head: \textsf{1-kv-per-cube} spreads one head across all eight PEs of its CUBE, \textsf{8-kv-per-cube} gives each head a single PE, and the four mappings form a $\{64,32,16,8\}$-active-PE ladder. Decode latency tracks that ladder inversely---at $S_{kv}{=}64$K the \textsf{8-kv-per-cube}/\textsf{1-kv-per-cube} ratio is $7.4\times$ ($\SI{87.0}{}$ vs.\ $\SI{11.8}{\micro\second}$), and even at $8$K it is $4.8\times$ ($\SI{10.8}{}$ vs.\ $\SI{2.2}{\micro\second}$); prefill shows the same ordering more gently ($2.3\times$ at $64$K). The reason is that decode here is \emph{bandwidth-bound}: each active PE streams its KV shard at \SI{46}{}--\SI{76}{\percent} of the \SI{256}{\giga\byte\per\second} per-PE ceiling (rising with context), so a mapping's speed is set by how many PEs it puts to work---more PEs, more aggregate HBM bandwidth, lower latency. The $M{=}G{=}8$ score GEMM is skinny and leaves the MAC array lightly loaded throughout; the lever here is data movement, not compute. \begin{figure}[t] \centering \includegraphics[width=\linewidth]{gqa_short_context/wall_variant1_mode_compare.png} \caption{Wall-clock latency of the four short-context mappings, baseline kernel (no composite; log scale). The mappings separate along the $\{64,32,16,8\}$-active-PE ladder set by heads-per-CUBE: \textsf{1-kv-per-cube} (64 PEs) is fastest and \textsf{8-kv-per-cube} (8 PEs) slowest, by $4.8\times$ at $8$K growing to $7.4\times$ at $64$K in decode ($2.3\times$ at $64$K in prefill). Decode is bandwidth-bound, so latency scales inversely with the number of active PEs. Composite tiers track the baseline at this skinny shape (Figure~\ref{fig:gqa-short-a1-variant}).} \label{fig:gqa-short-wall-baseline} \end{figure} Figure~\ref{fig:gqa-short-tradeoff} shows what the mappings trade for that latency. The differentiator is \emph{density}: \textsf{8-kv-per-cube} concentrates all eight heads onto one CUBE, so its per-CUBE KV footprint is $8\times$ that of \textsf{1-kv-per-cube} (one CUBE per head), and it occupies a single one of the SIP's sixteen CUBEs against \textsf{1-kv-per-cube}'s eight. Per-PE HBM \emph{utilization}, by contrast, is similar across mappings---every active PE runs near the same \SI{46}{}--\SI{76}{\percent} of the per-PE ceiling---so the latency ladder comes from the \emph{count} of active PEs, not from any per-PE concentration. IPCQ traffic runs opposite to density: \textsf{1-kv-per-cube} pays the eight-PE chain-reduce while \textsf{8-kv-per-cube} (one PE per head) pays none, but absolute IPCQ volume stays under \SI{120}{\kibi\byte} per run, two orders of magnitude below the HBM traffic. The result is a genuine trade-off rather than a single winner: \textsf{1-kv-per-cube} minimizes per-request latency by spending the most hardware (eight CUBEs, 64 PEs) on one request, while denser mappings leave CUBEs free for other requests---the batched-serving axis taken up below. \begin{figure}[t] \centering \includegraphics[width=\linewidth]{gqa_short_context/per_cube_tradeoff_mode_compare.png} \caption{Per-CUBE trade-off across the four mappings (baseline kernel; log scale). Top row: per-CUBE KV footprint---\textsf{8-kv-per-cube} packs all eight heads onto one CUBE, an $8\times$ larger per-CUBE KV than \textsf{1-kv-per-cube} and one CUBE used against eight (the $8\times$ ratio is context-invariant; the absolute footprint grows with $S_{kv}$). Bottom row: IPCQ traffic per run---\textsf{1-kv-per-cube} pays the eight-PE chain-reduce while \textsf{8-kv-per-cube} (single PE per head) pays zero. The density (top) is what sets how many concurrent requests a SIP can hold.} \label{fig:gqa-short-tradeoff} \end{figure} The composite ablation in Figure~\ref{fig:gqa-short-a1-variant} shows the three tiers within \textsf{1-kv-per-cube}: wall-clock is nearly flat, with the GEMM-only composite tier a few percent \emph{slower} (\SI{14.0}{} vs.\ \SI{11.8}{\micro\second} at $64$K decode) and the \textsf{softmax\_merge} tier matching the baseline. This is the expected outcome for the decode-skinny shape---$M{=}G{=}8$ is well below the scheduler's $\textsf{TILE\_M}{=}32$ supertile (\S\ref{sec:gemm}), so the composite path pads $M$ by $4\times$ with zeros and the fusion has no slack to win back; the padding is pure overhead here. It shows up in Figure~\ref{fig:gqa-short-gemm-util} as inflated GEMM-engine busy time on the composite tiers---the padded-$M$ GEMM is charged in full against a sub-\SI{15}{\micro\second} decode wall, driving the accounted utilization well above the baseline's \SI{12}{}--\SI{18}{\percent}. Fusion benefit requires lifting $M$, either by the long-context Q-tile split (\S\ref{sec:gqa-composite}) or by batching multiple users---which is also the lever that converts a mapping's density into throughput. \paragraph{Latency versus batched throughput.} The latency ladder and the density trade-off pull in opposite directions once a SIP serves more than one request. Decode users are independent---each attends its own KV cache---and these mappings generate no cross-CUBE traffic, so a SIP runs several users at once on disjoint CUBE groups, up to $16/C$ users: two for \textsf{1-kv-per-cube}, sixteen for \textsf{8-kv-per-cube}. We measure this directly, launching $B$ concurrent users and reading aggregate latency off the shared clock (Figure~\ref{fig:gqa-batch}). The overlap is nearly perfect: aggregate latency stays within \SI{3}{}--\SI{5}{\percent} of the single-user latency all the way to a full SIP (\textsf{8-kv-per-cube} at $16$ users is \SI{11.4}{} vs.\ \SI{10.8}{\micro\second}), so that small residual is the only cross-user interference the shared fabric adds. Aggregate throughput at $8$K therefore rises almost linearly with $B$, from \SI{0.86}{}~requests\,/\,\si{\micro\second} (\textsf{1-kv-per-cube}, capped at two users) to \SI{1.41}{} (\textsf{8-kv-per-cube}, sixteen users): the \emph{dense} mapping wins on throughput even though it is the \emph{slowest} per request. The reason is worth spelling out, because both mappings fill the same hardware: at capacity \textsf{1-kv-per-cube} runs two users $\times$ 64 PEs and \textsf{8-kv-per-cube} sixteen users $\times$ 8 PEs, so each puts all 128 PEs of the SIP to work. What differs is per-PE \emph{efficiency}. Splitting one head across eight PEs (\textsf{1-kv-per-cube}) leaves each PE only $S_{kv}/8$ tokens---a single tile---so its fixed overheads (pipeline fill on the lazy KV load, and the eight-PE online-softmax chain-reduce) dominate the little streaming work it does, and it sustains just \SI{46}{\percent} of the per-PE HBM ceiling. Giving each head a whole PE (\textsf{8-kv-per-cube}) streams the full $S_{kv}$-token cache contiguously with no reduce, amortizing those overheads over $8\times$ more work and reaching \SI{76}{\percent}. The measured throughput ratio ($1.41/0.86 = 1.6\times$) matches the utilization ratio ($0.76/0.46 = 1.7\times$) almost exactly: because decode is bandwidth-bound, aggregate throughput is set by total HBM efficiency, not by PE count. \textsf{1-kv-per-cube} is really spending hardware on \emph{latency}---eight PEs per head buy only a $4.8\times$ speedup, a $60\%$ strong-scaling efficiency---and that same $40\%$ overhead is what caps its throughput once the SIP is full. The design conclusion is regime-dependent: \textsf{1-kv-per-cube} is the latency-optimal choice for single-stream or low-batch decode, while denser mappings are the throughput-optimal choice for high-batch short-context serving. At long context the per-request latencies already scale as $1/C$, so the same accounting predicts the throughputs converge; a measured long-context batch sweep is 2H work (\S\ref{sec:future}). \begin{figure}[t] \centering \includegraphics[width=\linewidth]{gqa_short_context/batch_scaling.png} \caption{Batch scaling at $S_{kv}{=}8$K: aggregate throughput (requests per \si{\micro\second}) versus the number of concurrent decode users on one SIP, each user on a disjoint CUBE group. Each mapping scales almost linearly with $B$ up to its SIP capacity $16/C$---\textsf{1-kv-per-cube} saturates at two users, \textsf{8-kv-per-cube} at sixteen. Solid segments are measured concurrent runs; the dashed extensions are the saturated-throughput ceiling beyond capacity, where further users run in waves at that sustained rate (so the SIP is full, not idle). The dense mapping reaches the highest ceiling; the spread mapping is latency-optimal but capacity-limited. Concurrent users overlap to within \SI{3}{}--\SI{5}{\percent} of the single-user latency.} \label{fig:gqa-batch} \end{figure} \begin{figure}[t] \centering \includegraphics[width=\linewidth]{gqa_short_context/wall_a1_variant_compare.png} \caption{Composite-tier ablation on \textsf{1-kv-per-cube} (log scale): wall-clock is nearly flat across tiers---the GEMM-only composite runs a few percent slower (padding overhead) and \textsf{softmax\_merge} matches the baseline. With $M{=}G{=}8 < \textsf{TILE\_M}{=}32$ the composite scheduler pads $M$ by $4\times$, leaving no fusion slack to recover at this shape. Fusion pays off only when $M$ fills the supertile---long-context Q-tile splitting or batched-$M$ inference.} \label{fig:gqa-short-a1-variant} \end{figure} \begin{figure}[t] \centering \includegraphics[width=\linewidth]{gqa_short_context/gemm_util_a1_variant_ablation.png} \caption{GEMM-engine busy fraction on \textsf{1-kv-per-cube} across the three composite tiers. The baseline runs at \SI{12}{}--\SI{18}{\percent}; the composite tiers read much higher---up to and past \SI{100}{\percent} of the short decode wall---because the padded $8\!\to\!32$ $M$ dimension is charged as GEMM time, bookkeeping overhead rather than useful work. The engine is never the bottleneck at this shape; decode is KV-bandwidth-bound.} \label{fig:gqa-short-gemm-util} \end{figure} \subsection{Inference with Long-Context Length} \label{sec:gqa-long} % TODO: prefill long-context kernel implementation description % (Sequence-Parallel partition of S_kv, per-case mechanics). % Bench code: src/kernbench/benches/gqa_helpers/long_ctx/ % TODO: prefill long-context performance figure. Long-context decode is the regime where the KV cache, not attention compute, sets serving cost, so the placement question of \S\ref{sec:gqa-placement} becomes decisive here. To pick the right placement for this regime we run each of the six options as a fused decode kernel on the simulator (one decode step on the LLaMA-3.1-70B single-KV-head-group target, $C{=}8$ CUBEs $\times$ $P{=}8$ PEs) at a tractable $S_{kv}{=}8192$, and read off end-to-end latency, on-device op traffic, and the redundant compute each one induces. The swept context is small enough that all six fit in memory at $S_{kv}{=}8192$; the placements the long-context memory budget rules out (Cases~1--3) are drawn in red, run here only to expose their issue and communication structure. \begin{figure}[t] \centering \includegraphics[width=\linewidth]{gqa_decode_long_ctx_6cases_latency.png} \caption{Measured end-to-end decode latency per placement ($S_{kv}{=}8192$; red = ruled out by the long-context memory budget, blue = the predicted Pareto choice). The fastest raw latency belongs to Case~3 (\SI{17.8}{\micro\second})---but Case~3 replicates the full KV cache into every CUBE, so it overflows the per-PE budget at production context and wastes 8$\times$ the compute (Figure~\ref{fig:gqa-6cases-par}). Among the placements that actually fit 1\,M-token memory (Cases~4--6), Case~6~$\star$ is the fastest (\SI{30.6}{\micro\second}, versus \SI{31.4}{} and \SI{34.5}{\micro\second} for the $d_{\text{head}}$-split Cases~4 and~5)---making it the placement of choice for long-context decode.} \label{fig:gqa-6cases-lat} \end{figure} \begin{figure}[t] \centering \includegraphics[width=\linewidth]{gqa_decode_long_ctx_6cases_parallelism.png} \caption{Redundant compute per placement, measured as active-PE $\times$ $S_{\text{local}}$ (PE-tokens; lower means less wasted work). The minimum is \num{8192} PE-tokens---one pass over the sequence. Case~3 inflates this 8$\times$ to \num{65536} by replicating the KV cache across all eight CUBEs so every CUBE redundantly re-attends the whole sequence; the $d_{\text{head}}$-split Cases~4--5 likewise carry \num{65536} because each token is processed across eight head slices. Case~6~$\star$ achieves the full 64-way split at the minimal \num{8192} PE-tokens---fully parallel, no replication.} \label{fig:gqa-6cases-par} \end{figure} \begin{figure}[t] \centering \includegraphics[width=\linewidth]{gqa_decode_long_ctx_6cases_traffic.png} \caption{Measured on-device op traffic per placement. The unsharded Case~1 issues no IPCQ copies (each PE has the full cache, nothing to reduce); the single-axis Case~3 charges 168. Among the 64-way splits, the $d_{\text{head}}$-split Cases~4--5 charge the most---280 IPCQ copies and 8 DMA writes each, the partial-score all-reduce that head-slicing forces---while Case~6~$\star$ needs only 189 IPCQ copies and a single DMA write, because it merges just the running softmax state $(m,\ell,O)$ rather than partial scores. This is the on-device collective traffic that PE\_IPCQ and the torus links of \S\ref{sec:allreduce} are provisioned to absorb at link speed.} \label{fig:gqa-6cases-traffic} \end{figure} Taken together the three panels select the placement. The only memory-feasible family at production context is the 64-way splits (Cases~4--6), and within it Case~6~$\star$ is both the fastest and the lightest-communicating, because it merges only the running softmax state rather than the partial scores that the $d_{\text{head}}$-split Cases~4--5 must all-reduce. Case~3's lower raw latency is beside the point---it replicates the full cache into every CUBE, overflowing the per-PE budget and wasting $8\times$ the compute. For long-context decode the placement of choice is therefore the both-axes sequence shard, and the cross-PE softmax reduction it does pay is precisely the traffic the communication-side codesign of this report is built to move quickly. \subsection{Use of Composite Commands} \label{sec:gqa-composite} The decode kernel of \S\ref{sec:gqa-long} issues its local attention as primitive operations: it walks each PE's $S_{\text{local}}$ token slice in \SI{1024}{}-token tiles, and for every tile issues a $Q\!\cdot\!K^{\top}$ \textsf{dot}, the online-softmax primitives, and a $P\!\cdot\!V$ \textsf{dot}, merging the running $(m,\ell,O)$ state by hand. The number of PE\_CPU commands this costs grows with the context. At a production context of $S_{kv}{=}1\,\text{M}$ tokens the Case-6 64-way split gives each PE $S_{\text{local}}{=}16384$ tokens, so its local attention is a $Q\!\cdot\!K^{\top}$ of $(8,128)\!\cdot\!(128,16384)$ and a $P\!\cdot\!V$ of $(8,16384)\!\cdot\!(16384,128)$---sixteen hand-issued tiles, each a fresh batch of CPU commands. The composite command lets the kernel hand that tiling to PE\_SCHEDULER. We compare three command forms of the \emph{same} Case-6 kernel---identical placement and identical $(m,\ell,O)$ reduce, differing only in how the local attention is issued: \begin{itemize} \item \textbf{primitive}---the hand-tiled \textsf{dot}/softmax kernel above (the baseline of \S\ref{sec:gqa-long}). \item \textbf{composite}---each matrix product is one coarse \textsf{composite} GEMM over the \emph{whole} $S_{\text{local}}$, with $K$ and $V$ passed as HBM references so PE\_SCHEDULER streams and tiles them on the fixed $32\!\times\!64\!\times\!32$ MAC tile; the softmax stays primitive. \item \textbf{composite\,+\,softmax\_merge}---additionally folds the online-softmax merge and $P\!\cdot\!V$ into a single stateful \textsf{softmax\_merge} recipe composite. \end{itemize} \begin{figure}[t] \centering \includegraphics[width=\linewidth]{gqa_decode_long_ctx_composite.png} \caption{Three command forms of the Case-6 decode kernel, swept over context length ($S_{\text{local}}{=}S_{kv}/64$ per PE). \emph{Right:} PE\_CPU commands issued. The hand-tiled primitive kernel rises $O(n_{\text{tiles}})$---from 96 commands at one tile to 426 at the 1\,M-token, sixteen-tile production point---while both composite forms issue a context-\emph{independent} $O(1)$ count (94 and 98) that \emph{saturates}: one coarse descriptor offloads the entire per-tile fan-out. \emph{Left:} the consequence for wall-clock latency is none---all three land on the same curve (\SI{30.6}{}, \SI{231}{}, \SI{461}{\micro\second} at 8\,K\,/\,64\,K\,/\,128\,K), because decode is bound by streaming the KV cache, not by issue. Command-count is measured at emit time (exact, to 1\,M); latency on the data-mode engine over the tractable range.} \label{fig:gqa-composite} \end{figure} Figure~\ref{fig:gqa-composite} reads off the two quantities that matter, and they point in opposite directions. The PE\_CPU command count (right) collapses from a context-growing $O(n_{\text{tiles}})$ to a flat $O(1)$: at 1\,M tokens the composite form issues \num{94} commands against the primitive kernel's \num{426}, a $4.5\times$ reduction ($4.2\times$ in modeled dispatch cost), and---crucially---that number no longer grows with context. The wall-clock latency (left), by contrast, is unchanged across all three forms: decode is bound by streaming the KV cache out of HBM, so the command form does not move the critical path. That juxtaposition is the point. The composite command is not a latency optimization for this memory-bound decode; it is a \emph{CPU-issue} optimization. Its value is removing the per-tile dispatch work that would otherwise grow without bound as context grows, freeing PE\_CPU to run ahead and keep the engines fed---which is exactly what lets the data-movement cost analyzed next show through as the true bottleneck rather than being masked by issue overhead. The \textsf{softmax\_merge} recipe folds the online merge into the same descriptor; on this memory-bound path its marginal cost over the plain GEMM composite is small (98 vs.\ 94 commands), and like the plain composite it keeps the issued count flat as context scales. \paragraph{The compute-bound mirror: prefill.} Decode's verdict---command form is latency-neutral---is a property of its regime, not of the composite command. A decode step has $T_q{=}1$, so its score and context products are skinny ($M{=}G\,T_q{=}8$): the MAC array is barely fed and the kernel is bound by streaming the KV cache. Prefill is the opposite corner. It processes a block of query positions at once, so $M{=}G\,T_q$ is large and tile-filling, the GEMMs carry real arithmetic intensity ($\sim$$M$ flops/byte, well above the roofline ridge), and the kernel is \emph{compute-bound}. This is the regime the composite command was built for (\S\ref{sec:gemm}): it streams the per-HW-tile DMA$\rightleftarrows$compute pipeline so the MAC array stays fed, whereas the primitive kernel's blocking \textsf{tl.dot} serializes each tile's load and compute and starves the array between tiles. We run the same three command forms on a single-rank compute-bound prefill (FlashAttention $Q$-block $\times$ $S_{kv}$-tile, online softmax) and sweep the context length (Figure~\ref{fig:gqa-prefill-cb}). \begin{figure}[t] \centering \includegraphics[width=\linewidth]{gqa_prefill_compute_bound.png} \caption{Compute-bound prefill, three command forms, swept over context length ($M{=}8\,T_q$ tile-filling). \emph{Left:} end-to-end latency. \emph{Right:} MAC utilization (achieved $\div$ the \SI{8}{\tera\flop\per\second} per-PE peak). The hand-tiled primitive sits flat at $\sim$\SI{68}{\percent}---its serial load$\to$dot path leaves the MAC array idle between tiles regardless of context. The composite forms climb with context (\SI{67}{}$\to$\SI{80}{\percent} plain, \SI{67}{}$\to$\SI{83}{\percent} with the recipe) because a deeper $P\!\cdot \!V$ reduction gives more HW tiles to pipeline, and they convert that into wall-clock: at \num{1024} the recipe form is \SI{646.9}{} vs.\ \SI{794.1}{\micro\second} (\SI{19}{\percent} faster). The margin \emph{grows} with context---the compute-bound mirror of the GEMM result of \S\ref{sec:gemm}.} \label{fig:gqa-prefill-cb} \end{figure} The two studies together state the composite command's value precisely. It has two distinct benefits, and which one matters is set by the workload's roofline position. The first is \emph{host-issue offload}: one macro command in place of $O(n_{\text{tiles}})$ fine ones, which removes PE\_CPU dispatch work and is regime-independent (it shows in the decode command count). The second is \emph{MAC-array feeding}: the scheduler-internal per-tile DMA$\rightleftarrows$compute pipeline, which only converts to latency when the workload is compute-bound enough to have a MAC array worth keeping busy (it shows in the prefill utilization). A memory-bound decode exercises only the first; a compute-bound prefill exercises both. The composite command is the single mechanism that delivers each where it applies. % Summary moved to sections/05z-summary.tex so the three new % subsections (roofline, capacity planning, parallelism selection) % can appear between the technical results and the closing summary. % TODO: cross-regime DP (data parallelism) applicability: % - Does Case-4 long-context placement compose with batch-level DP % without further changes? % - Does the short-context placement compose the same way? % - Implications for multi-user serving (single vs. mixed regimes).