9270d3435a
Mid-pass through §2. Captured progress so far:
- §2 intro previews the three new threads (graph view, DES engine,
congestion) the rewritten latency section weaves together.
- §2.3 retitled to "Latency model: a graph traversed by events" and
restructured into bold-led paragraphs:
- The hardware as a graph (nodes = components, edges = links).
- From graph to discrete-event simulation (node/edge events,
deterministic ordering, correlation-ID trace).
- Latency contributions (per-node fixed, per-edge size-aware,
per-service occupancy).
- Congestion: per-edge FIFO BW occupancy, HBM per-PC parallelism,
component serial workers — the mechanisms that surface real
bottlenecks instead of peak-BW roofline.
- Control-plane cost model (FIXED + b·R) — unchanged.
- Accuracy: extended with a second cross-check from the all-reduce
study (torus vs. analytic startup-plus-per-packet model + FSIM
external single-device reference). Existing GEMM analytic-vs-
measured 10-20% check retained.
- §2.4 Hardware-configuration table unchanged.
Still TODO: cross-check accuracy numbers against a fresh
milestone-1h-gemm/ccl re-run; the current artifacts predate the
ADR-0064 Rev2 cost-model and IPCQ Phase-2 race fix and may need a
refresh before §2.3 final lock-in.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
229 lines
12 KiB
TeX
229 lines
12 KiB
TeX
\section{The KernBench Platform}
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\label{sec:platform}
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All results in this report are produced on \emph{KernBench}, a
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system-level discrete-event simulator for LLM kernels running on AHBM.
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This section explains why the platform exists, how it executes a
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kernel, how its latency model works---specifically how the hardware is
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viewed as a graph, how that graph is driven by a discrete-event engine,
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and how congestion is captured---and the concrete hardware configuration
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used for every experiment that follows.
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\subsection{Why KernBench: source-level kernels without a software stack}
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\label{sec:why}
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In a production end-to-end (E2E) stack, kernel performance is entangled
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with every layer above the hardware: the compiler's tiling and
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scheduling choices, the framework's operator dispatch, the collective
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library, and the runtime. Good E2E numbers require \emph{all} of those
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layers to be co-optimized, which makes it hard to answer a narrower but
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more fundamental question: \emph{given the hardware, how fast can a
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well-written kernel be, and which hardware features actually make it
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faster?}
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KernBench is built to answer exactly that question. Kernels are written
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and executed at the \emph{source level}---as algorithmic descriptions
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in a small tile-oriented kernel API---with no dependency on a compiler
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or any other software-stack layer. The simulator takes the kernel and a
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hardware topology and reports the latency the modeled hardware would
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deliver. This isolation is deliberate: it lets us study algorithm-level
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optimizations (how to tile a GEMM, how to schedule a collective, how to
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fuse an attention kernel) and the hardware features that support them,
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without the confound of compiler maturity or framework overhead. The
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cost is that KernBench numbers are \emph{not} E2E latencies; they are
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the achievable-kernel latencies an ideal software stack would expose.
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\subsection{Execution model}
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\label{sec:exec}
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KernBench is layered along the flow of a request:
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\begin{itemize}
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\item The \textbf{runtime API} is host-facing and
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topology-agnostic---it deploys tensors and launches kernels but knows
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nothing about routing or interconnect.
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\item The \textbf{simulation engine} schedules discrete events, routes
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every request through the modeled graph, and tracks completion via
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per-request correlation IDs.
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\item The \textbf{components} are device-side nodes that model
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hardware behavior: the per-PE blocks (scheduler, DMA, GEMM and
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vector-math engines, TCM, IPCQ), the NoC routers, the HBM
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controllers, and the inter-chiplet links.
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\end{itemize}
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Within a PE, work is expressed as \emph{composite commands}: a single
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command carries an ordered pipeline of operations
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(\textsf{DMA\_READ} $\rightarrow$ \textsf{FETCH} $\rightarrow$
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\textsf{GEMM}/\textsf{MATH} $\rightarrow$ \textsf{STORE} $\rightarrow$
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\textsf{DMA\_WRITE}) that the PE scheduler tiles and streams. This
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composite mechanism is the substrate for the GEMM optimization
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(\S\ref{sec:gemm}) and, combined with on-PE collectives, for fused
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attention (\S\ref{sec:gqa}). Data and timing are handled in two passes,
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so that a kernel's numeric results and its latency are computed
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consistently but independently.
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\subsection{Latency model: a graph traversed by events}
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\label{sec:latency}
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\paragraph{The hardware as a graph.} KernBench views the modeled
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hardware as a directed graph. \emph{Nodes} are the components listed
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above; \emph{edges} are the interconnect links between them, each
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carrying bandwidth (\si{\giga\byte\per\second}) and propagation
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(\si{\nano\second}) attributes. The topology is compiled once at
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configuration time into this graph and is never mutated during a run.
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Every routed request---a DMA, a remote read, an IPCQ message, a
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kernel-launch command---is a \emph{traversal} of this graph from a
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source node to a destination service, hopping through routers and
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links along the way. There are no hidden shortcuts, implicit bypasses,
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or magic paths: if a request reaches its destination, the path it took
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is explicit in the graph, and the latency it incurred is the sum of
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the per-node and per-edge costs paid along that path.
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\paragraph{From graph to discrete-event simulation.} The graph is
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driven by a discrete-event engine. Two kinds of events advance
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simulation time: \emph{node events} (component switching overhead,
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service completions such as an HBM channel commit or a GEMM tile
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finish) and \emph{edge events} (the flit-by-flit serialization of a
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payload across a bandwidth-limited link). The engine maintains a
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priority queue of pending events ordered by their scheduled time,
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fires them one at a time, and treats ties under a deterministic
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ordering policy so that the same kernel on the same topology always
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yields the same trace. Per-request correlation IDs are stamped at
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injection and carried through every hop, so the trace is recoverable
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from injection to completion. Every nanosecond in a reported latency
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traces back to exactly one of these events on exactly one node or
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edge.
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\paragraph{Latency contributions.} Three kinds of latency accumulate
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along a traversal: (i) \emph{per-node fixed overhead}---each component
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carries a small switching cost (router decode, controller pickup,
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scheduler handoff); (ii) \emph{per-edge transfer time}---each link's
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payload is decomposed into fixed-size flits (default
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\SI{256}{\byte}), and each flit arrives at
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$\text{prop}+\text{flit\_bytes}/\text{bw}$ after the previous one,
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giving wormhole semantics across multi-hop paths; and (iii)
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\emph{per-service occupancy}---memory controllers, GEMM stages, and
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collective engines hold the request for their service time before
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releasing it downstream. Each of these is attached to a specific node
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or edge in the graph; together they make up the entire latency budget.
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\paragraph{Congestion: where bottlenecks emerge.} The simulator's
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sharpness comes from how it models contention for those nodes and
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edges. \emph{Every directed edge has a FIFO}: an arriving flit takes
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its bandwidth-limited transfer time on top of whatever earlier flits
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are still being served, so a busy link queues later traffic behind
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earlier traffic rather than transferring everything at peak BW.
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\emph{HBM is modeled with per-pseudo-channel parallelism}: a stateless
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array of channel-availability timestamps with address-based channel
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selection captures the bank-level concurrency that real HBM exposes,
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so 64 channels per CUBE deliver real parallelism on uniform addresses
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but a hot channel surfaces as the bottleneck on skewed ones.
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\emph{Every component has a serial worker}: a router carrying two
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heavy streams interleaves them at flit granularity in arrival order
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rather than fanning out for free, so two concurrent collectives sharing
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a link share its bandwidth, not double it. Without these mechanisms
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the simulator would simply re-confirm the peak-BW roofline; with them,
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it reveals where the real bottlenecks form and which hardware levers
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actually relieve them---which is exactly the question the codesign
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work in this report turns on.
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\paragraph{Control-plane (issue) cost model.} The cost of \emph{issuing}
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a command is modeled structurally rather than with a per-operation
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calibration table. The PE control processor charges, per command,
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\[
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d_{\text{cmd}} = \textsf{FIXED} + b_{\text{logical}} \cdot R,
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\]
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where $b_{\text{logical}}$ is the command's hardware-logical byte size,
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\textsf{FIXED} captures the fixed per-command cost (queue-tail update,
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completion registration) and $R$ captures the per-byte cost of
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serializing the command descriptor into the scheduler queue. The
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default anchoring (\textsf{FIXED} $= 40$ cycles, $R = 0.0625$
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cycles/byte, i.e.\ \SI{16}{\byte\per\cycle}, at \SI{1}{\giga\hertz})
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places a typical composite at roughly \SI{43}{\nano\second}, and a
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hard cap on a composite's descriptor size prevents the model from
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rewarding arbitrarily large fused commands beyond what real descriptor
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queues accept. In the configurations measured here, command issue is
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not the bottleneck---data movement is---so this term stays small
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relative to DMA and collective time.
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\paragraph{Accuracy.} The model is precise about the effects that
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dominate kernel latency on this class of hardware: per-edge bandwidth
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occupancy and flit-level serialization, HBM pseudo-channel parallelism,
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and per-component switching overhead. Two independent cross-checks
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drawn from the experiments in this report confirm that this precision
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translates into physically reasonable kernel latencies. First, in the
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GEMM study (\S\ref{sec:gemm}), simulator-measured MAC efficiency
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tracks an analytic ideal-pipeline model within roughly
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\SIrange{10}{20}{\percent} across a wide range of tile counts; the
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residual gap is attributable to pipeline-fill and DMA effects the
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analytic model omits. Second, in the all-reduce study
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(\S\ref{sec:allreduce}, Fig.~\ref{fig:allreduce-cmp}), simulator
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latency for a 2D-torus over six devices follows the expected
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startup-plus-per-packet shape across the entire payload sweep---tight
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at small payloads where startup dominates, and within a single-digit
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multiplicative factor at the largest payloads, where the residual gap
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is explained by per-router switching the analytic shape elides. A
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single-device point from an external full-system simulator (FSIM) at
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the largest payload sits an order of magnitude above the KernBench
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multi-device torus, illustrating the well-known gap between an
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achievable-kernel number and a full end-to-end-stack number rather
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than a model error. The known simplifications---FIFO router
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arbitration (instead of round-robin), HBM scheduler without
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write-buffer reordering, no bank conflict, no refresh or thermal
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effects, and no upstream backpressure---are the price of a
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deterministic, inspectable model. They bound the absolute accuracy but
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do not distort the \emph{relative} comparisons (tiling A vs.\ B,
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topology X vs.\ Y, with vs.\ without composite command, mesh vs.\
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torus) that this report is built on.
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\subsection{Modeled hardware configuration}
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\label{sec:hw}
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Table~\ref{tab:hw} summarizes the hardware configuration used for
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every experiment in this report. It is read directly from the
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simulator's topology description; per-experiment workload parameters
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(matrix shapes, collective sizes, sequence lengths) are stated in
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their respective sections rather than here.
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\begin{table}[t]
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\centering
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\caption{Modeled hardware configuration (shared by all experiments).}
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\label{tab:hw}
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\small
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\begin{tabular}{@{}ll@{}}
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\toprule
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\textbf{Parameter} & \textbf{Value} \\
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\midrule
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\multicolumn{2}{@{}l}{\emph{Hierarchy}} \\
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SIPs & 2 (1D ring) \\
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CUBEs per SIP & 16 ($4\times4$ mesh) \\
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PEs per CUBE & 8 (4 corners $\times$ 2) \\
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PEs total & 256 \\
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\midrule
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\multicolumn{2}{@{}l}{\emph{Processing element (PE)}} \\
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GEMM engine peak & \SI{8}{\tera\flop\per\second} (f16) \\
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TCM (on-PE) & \SI{16}{\mega\byte}, \SI{512}{\giga\byte\per\second} R/W \\
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\quad kernel scratch & \SI{1}{\mega\byte} \\
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DMA engines & 1 read + 1 write \\
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CPU / scheduler overhead & \SI{2}{\nano\second} / \SI{1}{\nano\second} \\
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\midrule
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\multicolumn{2}{@{}l}{\emph{Memory (per CUBE)}} \\
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HBM capacity & \SI{48}{\giga\byte} (8 slices) \\
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HBM aggregate BW & \SI{1024}{\giga\byte\per\second} \\
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HBM pseudo-channels & 64 (8 per PE), \SI{32}{\giga\byte\per\second} each \\
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SRAM (shared) & \SI{32}{\mega\byte}, \SI{128}{\giga\byte\per\second} link \\
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HBM burst & \SI{256}{\byte} \\
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\midrule
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\multicolumn{2}{@{}l}{\emph{Interconnect}} \\
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Intra-CUBE NoC link & \SI{256}{\giga\byte\per\second}, \SI{2}{\nano\second}/router \\
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Inter-CUBE (UCIe PHY) & \SI{512}{\giga\byte\per\second}, \SI{8}{\nano\second}, XY routing \\
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Inter-SIP (PCIe) & \SI{768}{\giga\byte\per\second} per endpoint \\
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\midrule
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\multicolumn{2}{@{}l}{\emph{Command-issue cost model (defaults)}} \\
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FIXED per command & 40 cycles \\
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per-byte rate $R$ & 0.0625 cycles/byte (\SI{16}{\byte\per\cycle}) \\
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composite size cap & \SI{1024}{\byte} \\
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\bottomrule
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\end{tabular}
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\end{table}
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