Proposed prerequisites surfaced while evaluating the GQA fused-attention ADR against the actual kernbench tl/sim_engine implementation: - ADR-0061 tl.broadcast: data-faithful GQA head reuse (fixes the MemoryStore nbytes check that forces h_q==h_kv==1 today). - ADR-0062 tl.load_async: non-blocking HBM tile load for KV prefetch (KV-load-bound decode/long-context overlap). - ADR-0063 tl.scratch_scope: per-tile scratch recycling (removes the 1 MiB bump-allocator ceiling that caps context at S=16). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
6.7 KiB
ADR-0063: tl.scratch_scope — per-tile scratch recycling for long context
Status
Proposed
Supporting ADR for ADR-0060 (AHBM GQA Fused Attention). Long-context attention sweeps many K/V tiles; each tile's intermediates (
scores,P,exp, partialO, …) currently allocate fresh scratch that is never freed within a kernel invocation. The 1 MiB per-PE scratch budget is exhausted long before a realistic context length.
Context
The bump allocator
TLContext allocates every math/compute output handle from a per-PE
scratch pool with a linear bump cursor
(src/kernbench/triton_emu/tl_context.py; _scratch_alloc):
def _scratch_alloc(self, nbytes):
aligned = (nbytes + 15) & ~15
addr = self._scratch_base + self._scratch_cursor
self._scratch_cursor += aligned
if self._scratch_cursor > self._scratch_size: # default 1 << 20 = 1 MiB
raise RuntimeError("TLContext scratch overflow: ...")
return addr
The docstring states the cursor "resets on every kernel invocation" —
i.e. only at kernel entry, never within the kernel body. Every
tl.dot, tl.softmax, tl.exp, tl.sum, a - b, a * b, … grabs a
fresh slice and nothing is reclaimed until the kernel returns.
Why this bites the GQA kernel
The current milestone bench keeps S_q = S_kv_per_rank = 16 explicitly
because of this limit
(tests/attention/test_milestone_gqa_llama70b.py:123-148):
"S_q_prefill and S_kv_per_rank are deliberately small (16 each) so the simulator's 1 MB per-PE TCM kernel scratch is not exhausted by the bump-allocated handle outputs of softmax/exp/dot/sum chains over n_ranks ring steps."
A FlashAttention sweep over n_tiles tiles allocates O(n_tiles ×
per-tile-intermediates). For any realistic context this overflows. The
math of flash attention needs only O(1) live scratch — the running
(m, l, O) plus the current tile's working set — because each tile's
temporaries are dead once that tile is folded into the running state. The
allocator just doesn't know they're dead.
Decision
Add a scratch scope that lets a kernel mark a region of allocations as reclaimable, so per-tile temporaries are recycled while live running state (and in-flight prefetch buffers) are preserved.
D1. tl surface — context manager
with tl.scratch_scope():
s = tl.dot(q, k_t) # all handles allocated inside the `with`
p = tl.softmax(s) # share a region that is rewound on exit
o_j = tl.dot(p, v)
# ... fold o_j into running (m,l,O) which live OUTSIDE the scope ...
# on __exit__: cursor rewinds to its value at __enter__
Semantics:
__enter__records the current_scratch_cursoras a save-point.__exit__restores the cursor to the save-point, freeing everything allocated inside.- Handles allocated outside the scope (running
m,l,O, prefetch buffers held byLoadFuturefrom ADR-0062) keep their addresses — they were allocated before the save-point or in an enclosing scope.
D2. Safety contract
A handle allocated inside a scope must not be read after the scope exits — its bytes may be overwritten by the next scope's allocations. The flash loop respects this naturally: the only values that survive a tile iteration are the running accumulators, which are allocated outside the per-tile scope and updated by ops inside it writing to outside addresses (the merge writes new running state — see D3).
D3. Interaction with running accumulators
The online-softmax merge reads the old running (m, l, O) and the
current tile's (m_j, l_j, O_j), producing new running values. To keep
the new running values outside the recycled region, the merge writes them
to stable scratch allocated once before the loop (a small fixed
"running-state" arena, distinct from the per-tile scope). Concretely the
kernel keeps two arenas:
- persistent arena (allocated once):
m, l, O(and their double-buffer if needed for the merge). - scoped arena (rewound each tile):
scores, P, exp, O_j, scale_*.
This mirrors how real flash-attention SRAM budgeting works: a small persistent accumulator region + a recycled tile working set.
D4. Nesting
Scopes nest (stack of save-points). Inner scope exit rewinds to the inner save-point; outer exit rewinds further. This supports an outer "per-query-block" scope around an inner "per-KV-tile" scope for prefill.
Alternatives
A1. Round-trip temporaries through HBM
Store intermediates to HBM and reload to "free" TCM scratch. Rejected: turns a TCM-resident streaming kernel into an HBM-bandwidth-bound one — the opposite of the goal, and it pollutes op_log with spurious DMA.
A2. Tiled tl.composite (scheduler-managed scratch)
tl.composite recycles per-tile scratch inside PE_SCHEDULER
automatically. As in ADR-0062 A1, this is attractive but blocked on a
flash-capable composite kind (two GEMMs + carried (m,l,O)), a much
larger change. scratch_scope gives the same memory behaviour for the
greenlet kernel with a tiny, general primitive. The two can coexist.
A3. Grow the scratch budget
Bump pe_tcm.kernel_scratch_mb. Rejected as a fix: it only pushes the
context-length ceiling out linearly while still leaking O(n_tiles)
scratch, and it misrepresents the hardware (real TCM is small; the point
of flash attention is O(1) working set). Useful only as a coarse knob,
not a substitute for recycling.
Consequences
Positive
- Removes the artificial
S = 16validation-scale ceiling; enables realistic context lengths in both timing and data modes. - Faithfully models flash attention's O(1) working-set property.
- Small, general primitive (any tiled kernel benefits).
Negative
- A use-after-scope bug silently reads stale bytes. Mitigated by the D2 contract, by keeping the scope discipline inside a shared attention helper, and (optionally) by a debug build that poisons rewound regions.
- Must coordinate with ADR-0062: prefetch buffers are live across tile iterations, so they belong to the persistent arena, not the scoped one.
Test Requirements
- Recycling: a loop of
Ntiles insidetl.scratch_scope()keeps peak_scratch_cursorbounded by one tile's footprint, independent ofN(today it grows linearly and overflows). - Correctness: a flash sweep with scopes produces the same
Oas the same sweep without scopes at a smallNthat fits without recycling (Phase 2). - Long context: a sweep at an
Nthat would overflow 1 MiB without scopes completes (the exact failure theS=16cap avoids today). - Persistent-vs-scoped isolation: running
(m,l,O)allocated outside the scope retains correct values across__exit__. - Nesting: nested scopes rewind to the correct save-points.